Abstract |
| We give an efficient, scalable, and simple algorithm for computation of a central path for navigation in closed virtual environments. The algorithm requires less pre-processing and produces paths of high visual fidelity. The algorithm enables computing paths at multiple resolutions. The algorithm is based on a distance from boundary field computed on a hierarchical subdivision of the free space inside the closed 3D object. We also present a progressive version of our algorithm based on a local search strategy thus giving navigable paths in a localized region of interest. |
Results |
| Click on the thumbnails for larger images. |
Paper |
| An Efficient Central Path Algorithm for Virtual Navigation |
| Parag Chaudhuri, Rohit Khandekar, Deepak Sethi, Prem Kalra |
| Computer Graphics International 2004 |
Presentation |
| CGI 2004 Powerpoint Presentation |
Videos |
| All videos are encoded using libavcodec (ISO standard MPEG4 - DivX, XVID compatible). Get the latest DivX codec here. |
| Human Heart Flythrough |
| Human Colon Flythrough (Visual Human Male Data) |
| Page last updated on Thursday, 27-Oct-2005 19:57:41 IST. |
AT cse.iitd.ernet.in
|
© Vision and Graphics Lab, Department of Computer Science & Engg., IIT Delhi, 2007 |
|
|
|